Modeling A Character in 3DS Max, 2/e

Paul Steed

  • 出版商: Wordware Publishing
  • 出版日期: 2005-01-24
  • 售價: $1,530
  • 貴賓價: 9.5$1,454
  • 語言: 英文
  • 頁數: 584
  • 裝訂: Paperback
  • ISBN: 155622088X
  • ISBN-13: 9781556220883
  • 相關分類: 3D建模 3D-modeling
  • 已絕版

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Description

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.

Learn how to:

  • Model with primitives
  • Use extrusions and Booleans
  • Mirror and reuse models
  • Optimize the mesh
  • Create and apply textures
  • Loft shapes

ON THE CD: The companion CD contains models and texture maps necessary to complete the chapter tutorials.