Modeling A Character in 3DS Max, 2/e
暫譯: 3DS Max角色建模,第二版

Paul Steed

  • 出版商: Wordware Publishing
  • 出版日期: 2005-01-24
  • 售價: $1,530
  • 貴賓價: 9.5$1,454
  • 語言: 英文
  • 頁數: 584
  • 裝訂: Paperback
  • ISBN: 155622088X
  • ISBN-13: 9781556220883
  • 相關分類: 3D建模 3D-modeling
  • 已絕版

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商品描述

Description

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.

Learn how to:

  • Model with primitives
  • Use extrusions and Booleans
  • Mirror and reuse models
  • Optimize the mesh
  • Create and apply textures
  • Loft shapes

ON THE CD: The companion CD contains models and texture maps necessary to complete the chapter tutorials.

商品描述(中文翻譯)

描述

在這本暢銷的角色建模書籍的更新版本中,專業建模師和動畫師 Paul Steed 分享了許多技巧、竅門和技術,使他成為業界最受認可的 3D 藝術家之一。《在 3ds max 中建模角色(第二版)》為讀者提供了專業級的技能組,記錄了從概念到紋理映射的單一低多邊形即時角色的創建過程,並深入探討了創建高解析度角色的過程。

學習如何:
- 使用基本圖形建模
- 使用擠出和布林運算
- 鏡像和重用模型
- 優化網格
- 創建和應用紋理
- 造型

隨附的 CD:隨附的 CD 包含完成章節教程所需的模型和紋理圖。