C4D 9.5: Real-World 3D Animation Production
Larry Mitchell
- 出版商: Charles River Media
- 出版日期: 2006-01-05
- 定價: $1,650
- 售價: 2.4 折 $399
- 語言: 英文
- 頁數: 416
- 裝訂: Paperback
- ISBN: 1584504374
- ISBN-13: 9781584504375
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相關分類:
3D 列印
立即出貨(限量) (庫存=1)
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相關主題
商品描述
Description
Cinema 4D 9.5: Real-World 3D Animation Production teaches how to produce commercial-quality 3D animation using Maxon’s, powerful and affordable, Cinema 4D. Written for 3D animation professionals, hobbyists, and students, this practical, hands-on book uses real-world projects to teach the entire production process. Beginning with a review of how to model photorealistic objects, the book progresses through creating custom materials, cloth simulation, and character animation, to video game and simulation techniques.
The book takes a software-integrated approach to 3D animation production with a focus on Cinema 4D and how to use it in concert with several other applications. This Cinema 4D-centric approach shows how real-world 3D animation production challenges can be met, not only with a great tool, but with a great tool box.
Throughout the book, you’ll learn a highly efficient workflow for creating 3D character animation with C4D. You’ll learn various ways of producing motion graphics by integrating Adobe® Photoshop, and After Effects®, with C4D. You’ll explore projects that use BodyPaint to extend your ability to create fantasy and control the realism of how image maps relate to their objects. And you’ll use Right Hemisphere Deep Creator 2 and Code Gardener’s XPort 1.3 to explore methods for animating video games and simulations. Some experience with 3D animation is assumed, but all levels of users will be challenged to expand their skills.
商品描述(中文翻譯)
描述
Cinema 4D 9.5: 真實世界的3D動畫製作教學,教導如何使用Maxon強大且價格實惠的Cinema 4D製作商業品質的3D動畫。這本實用的手冊針對3D動畫專業人士、愛好者和學生,使用真實案例來教授整個製作過程。從如何建模逼真物體的回顧開始,逐步介紹創建自定義材料、布料模擬和角色動畫,以及視頻遊戲和模擬技術。
本書以軟體整合的方式進行3D動畫製作,重點放在Cinema 4D上以及如何與其他應用程序一起使用。這種以Cinema 4D為中心的方法展示了如何應對真實世界的3D動畫製作挑戰,不僅需要一個強大的工具,還需要一個強大的工具箱。
在整本書中,您將學習使用C4D創建高效的3D角色動畫的工作流程。您將學習通過將Adobe® Photoshop和After Effects®與C4D集成,以各種方式製作運動圖形。您將探索使用BodyPaint擴展您創建幻想並控制圖像映射與物體之間的真實性的能力的項目。您還將使用Right Hemisphere Deep Creator 2和Code Gardener的XPort 1.3來探索動畫遊戲和模擬的方法。假設您具有一些3D動畫經驗,但所有級別的用戶都將被挑戰擴展他們的技能。