3D Game Programming All in One, 3/e

Kenneth C Finney

  • 出版商: Course Technology
  • 出版日期: 2012-12-03
  • 定價: $2,100
  • 售價: 8.0$1,680
  • 語言: 英文
  • 頁數: 1152
  • 裝訂: Hardcover
  • ISBN: 1435457447
  • ISBN-13: 9781435457447
  • 相關分類: 3D 列印遊戲設計 Game-design
  • 立即出貨(限量) (庫存=2)

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商品描述

The latest edition of a bestselling book, 3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION uses the Torque Game Engine technology to show readers how to quickly create their own professional quality games. Rather than getting bogged down in the details of programming, readers learn how to maximize all of Torque3D's powerful capabilities. A comprehensive guide to 3D game programming, the book provides an overview of the gaming industry, game engines, programming, 3D concepts, texturing and modeling, and even audio engineering. Once all the techniques are presented, readers will use all of their new skills to create a sample game. Featuring fifty percent new content this new edition features coverage of Torque3D ? the newest version of the Torque Game Engine ? pixel and vertex shaders, aggregation models, and advanced lighting features and capabilities.

商品描述(中文翻譯)

這本暢銷書的最新版本,3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION,使用了Torque Game Engine技術,向讀者展示如何快速創建自己的專業質量遊戲。讀者不需要深入研究編程的細節,而是學習如何充分利用Torque3D的強大功能。作為一本全面的3D遊戲編程指南,本書提供了遊戲行業、遊戲引擎、編程、3D概念、紋理和建模,甚至音頻工程的概述。一旦介紹了所有的技術,讀者將運用他們的新技能創建一個示例遊戲。這個新版本的內容有百分之五十是全新的,包括對Torque3D的覆蓋 - Torque Game Engine的最新版本 - 像素和頂點着色器,聚合模型以及高級照明功能和能力。