The Game Narrative Toolbox (Paperback)
暫譯: 遊戲敘事工具箱 (平裝本)
Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay
- 出版商: Focal Press
- 出版日期: 2015-06-26
- 售價: $1,780
- 貴賓價: 9.5 折 $1,691
- 語言: 英文
- 頁數: 264
- 裝訂: Paperback
- ISBN: 1138787086
- ISBN-13: 9781138787087
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相關分類:
遊戲設計 Game-design
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商品描述
Learn how to create compelling game storylines.
Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Finley, Ann Lemay, and Jennifer Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees in order to help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects.
This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.
商品描述(中文翻譯)
學習如何創造引人入勝的遊戲故事情節。
四位來自不同遊戲開發類型的經驗豐富的敘事設計師聯手創作了這本全面指南,介紹在電子遊戲產業中作為作家和敘事設計師的工作情況。從概念到最終測試,《The Game Narrative Toolbox》引導讀者了解敘事設計師在開發團隊中的角色,以及在每個開發階段的要求。作者Tobias Heussner、Toiya Finley、Ann Lemay和Jennifer Hepler根據真實經驗提供了寶貴的建議,幫助讀者撰寫以玩家為中心的引人入勝的故事和有效的對話樹,以便從散文或劇本寫作轉向互動寫作。每一章都附有練習,讓讀者能夠開發自己的文檔、提綱和遊戲對話範本,以便用於申請行業工作或開發獨立項目。
這是Focal Press的《Game Design Workshops》系列的第一部作品,對於希望創造引人入勝的遊戲故事情節的人來說,這是一本必備的書籍。
