Flash MX 2004 Savvy
Ethan Watrall, Norbert Herber, Sybex
- 出版商: Sybex
- 出版日期: 2003-12-16
- 售價: $1,670
- 貴賓價: 9.5 折 $1,587
- 語言: 英文
- 頁數: 784
- 裝訂: Paperback
- ISBN: 0782142842
- ISBN-13: 9780782142846
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商品描述
Designed so you can work your way from front to back or focus on the
topics most important to you, this book helps you understand why Flash
works as it does and how to meet the demands of your Flash-based
projects. Coverage includes:
Content creation: painting and
drawing, text manipulation, reusable content, interactive slideshow
presentations, content for the Pocket PC
ActionScript: manual
scripting, movie clip management and parameter control—plus a complete
ActionScript Reference on the CD
Interactivity: interface elements
and controllers, new Flash components, new ActionScript behaviors
Audio
integration: synchronization, compression schemes, implementing interactive
audio
Media integration: with Director, with CD-ROM content, with 3D
animation, with full-motion and streaming video
Contents
Introduction
PART I: GETTING TO KNOW FLASH
Chapter 1:
Introduction to Flash
Chapter 2: What's New in Flash MX 2004 and Flash MX
Professional 2004
Chapter 3: A Tour of the Flash Interface and Getting
Started on Your Movie
Hands On 1: Creating your Own Custom Panel
Layout
PART II: CREATING AND MANIPULATING VISUAL CONTENT
Chapter 4:
Creating Static Content with the Painting and Drawing Tools
Chapter 5:
Creating and Crafting Text
Chapter 6: Working with Objects
Chapter 7:
Reduce, Reuse, and Recycle: Working with Symbols
Chapter 8: Adding Depth to
Flash Movies with Layers
Chapter 9: Managing Your Flash Movie
Project
Hands On 2: Creating an Illustrated Ocean Scene with Layers and
Objects
PART III: ANIMATING WITH FLASH
Chapter 10: Animating with the
Timeline
Chapter 11: Working with Movie Clips
Chapter 12: Using Scenes to
Organize Your Flash Movie
Chapter 13: Creating Interactive Presentations with
Slides in Flash MX Professional 2004
Hands On 3: Animating a Sci-Fi
Spectacular Space Scene
PART IV: ADDING BASIC INTERACTIVITY
Chapter
14: Adding Interactivity with ActionScript Behaviors
Chapter 15: Creating
Interactive Controls
Chapter 16: Creating Flash Applications with
Components
Hands On 4: Creating a Favorites Application with Behaviors and
Components
PART V: ADDING ADVANCED INTERACTIVITY WITH
ACTIONSCRIPT
Chapter 17: Understanding and Using ActionScript
Chapter 18:
Writing ActionScript
Chapter 19: Writing ActionScript for Multiple Timeline
Movies
Chapter 20: Creating Advanced Interaction
Chapter 21:
Troubleshooting ActionScript
Hands On 5: Creating a Modular Flash Website
with Movable Pop-Up Windows
PART VI: WORKING WITH AUDIO
Chapter 22:
Understanding Digital Audio in the Flash Environment
Chapter 23: Flash Audio
Basics
Chapter 24: Synchronizing Audio with Animations
Chapter 25:
Controlling Audio with ActionScript
Hands On 6: Creating a Mixing-Board
Application
PART VII: INTEGRATING FLASH WITH OTHER PROGRAMS
Chapter
26: Working with Flash and Director
Chapter 27: Working with Flash and
Dreamweaver
Chapter 28: Working with Flash and Digital Audio
Applications
Chapter 29: Creating 3D Flash
Hands On 7: Creating an
Animated 3D Flash Preloader
PART VIII: PUBLISHING AND DISTRIBUTING YOUR
FLASH MOVIES
Chapter 30: Publishing Your Flash Movie
Chapter 31: Working
with Flash and Video
Chapter 32: Using Flash for CD-ROM
Development
Chapter 33: Creating Mobile Flash Content for the Pocket
PC
Hands On 8: Synchronizing Streaming Video with Flash
Animations
Index
