Designing and Engineering Time: The Psychology of Time Perception in Software

Steven C. Seow Ph.D.

  • 出版商: Addison Wesley
  • 出版日期: 2008-05-01
  • 售價: $2,010
  • 貴賓價: 9.5$1,910
  • 語言: 英文
  • 頁數: 224
  • 裝訂: Paperback
  • ISBN: 0321509188
  • ISBN-13: 9780321509185
  • 海外代購書籍(需單獨結帳)

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商品描述

Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users’ Time!

 

One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.

Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment.

 

     •    Discover how time and timing powerfully impact user perception, emotions, and behavior

     •    Systematically make your applications more considerate of users’ time

     •    Avoid common mistakes that consistently frustrate or infuriate users

     •    Manage user perceptions and tolerance, and build systems that are perceived as faster

     •    Optimize “flow” to make users feel more productive, empowered, and creative

     •    Make reasonable and informed tradeoffs that maximize limited development resources

     •    Learn how to test usability issues related to time–including actual vs. perceived task duration

 

Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value–and create much happier users.

 

Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph.D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor’s and Master’s Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master’s thesis on distortions in time perception. For more information about Steven Seow and his research, visit his website at www.StevenSeow.com.

 

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商品描述(中文翻譯)

建立應用程式、網站和軟體解決方案,使其感覺更快、更有效率,並更能考慮使用者的時間!

有一個隱藏的因素強烈影響使用者對您的軟體、硬體、使用者介面(UI)或網頁應用程式的反應:這些系統如何利用使用者的時間。現在,基於近40年的人機互動研究,包括他自己開創性的工作,Steven Seow 博士提出了反映使用者主觀時間感知的應用程式和硬體的先進最佳實踐。

Seow 開始介紹一個簡單的模型,解釋使用者在與技術互動時如何感知和消耗時間。他提供了與時間和時機的幾個關鍵方面相關的具體指導和建議,包括使用者容忍度、系統響應性、進度指示器、完成時間估算等。最後,他整合了來自多個學科和行業的經驗技術,這些技術影響使用者的時間感知,涵蓋心理學、零售、動物研究到娛樂等領域。

• 發現時間和時機如何強烈影響使用者的感知、情感和行為
• 系統性地使您的應用程式更能考慮使用者的時間
• 避免常見的錯誤,這些錯誤會持續讓使用者感到沮喪或憤怒
• 管理使用者的感知和容忍度,並建立被認為更快的系統
• 優化「流程」,讓使用者感覺更具生產力、賦權和創造力
• 做出合理且明智的取捨,以最大化有限的開發資源
• 學習如何測試與時間相關的可用性問題,包括實際與感知的任務持續時間

《設計與工程時間》適合每位技術開發者、設計師、工程師、架構師、可用性專家、經理和行銷人員。利用其見解和技術,技術和非技術專業人士可以共同合作,建立提供更大價值的系統和應用程式,並創造更快樂的使用者。

Steven C. Seow 擁有實驗心理學和軟體可用性方面的獨特經驗組合。他在布朗大學獲得實驗心理學博士學位後,加入微軟擔任使用者研究員,研究重點為人類計時和人類表現的信息理論模型。Seow 擁有約翰·傑伊刑事司法學院的法醫心理學學士和碩士學位,並在碩士論文中探討了時間感知的扭曲。欲了解更多有關 Steven Seow 及其研究的信息,請訪問他的網站 www.StevenSeow.com。