Introduction to The Game Industry

Michael E. Moore, Jennifer Sward

  • 出版商: Prentice Hall
  • 出版日期: 2006-10-20
  • 售價: $5,060
  • 貴賓價: 9.5$4,807
  • 語言: 英文
  • 頁數: 500
  • 裝訂: Paperback
  • ISBN: 0131687433
  • ISBN-13: 9780131687431
  • 已絕版

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Description

For Introduction to Game Industry and Introduction to Game Production courses.

 

With coherent coverage of complex topics, this text offers an overview of how the game industry works and describes how games are designed and built.

 

Table of Contents

PrefacePart One: Introduction

Chapter 1: How Games Are Made

Chapter 2: The Evolution of Games

Chapter 3: Overview of Game Genres

Chapter 4: Overview of Game PlatformsPart Two: Game Development Cycle

Chapter 5: The Production Cycle

Chapter 6: The Production Team

Chapter 7: Scheduling and BudgetsPart Three: Documenting the Idea

Chapter 8: The Elements of Game Play

Chapter 9: Committing Ideas to Paper

Chapter 10: The Game Design Document

Chapter 11: Technical ReviewPart Four: Implementing the Vision

Chapter 12: Coding the Game

Chapter 13: Visualizing the Game

Chapter 14: Hearing the GamePart Five: Elements of Game Design Implementation

Chapter 15: Interface Design

Chapter 16: Math and Logic and Artificial Intelligence

Chapter 17: Storytelling in Games

Chapter 18: Prototyping and Building Playfields

Chapter 19: Completing the GamePart Six: The Business Side of Games

Chapter 20: Marketing the Game

Chapter 21: Economics of the Game Industry

Chapter 22: Breaking Into the Game Industry

Appendix A: What's on the CD-ROM

Glossary

References

Resources

Index