3D ONLINE MULTIMEDIA AND GAMES: PROCESSING, VISUALIZATION AND TRANSMISSION
Anup Basu, Irene Cheng, Guido Cortelazzo, Satish K Tripathi
- 出版商: World Scientific Pub
- 出版日期: 2009-03-01
- 售價: $5,330
- 貴賓價: 9.5 折 $5,064
- 語言: 英文
- 頁數: 357
- 裝訂: Hardcover
- ISBN: 9812705872
- ISBN-13: 9789812705877
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The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.
Contents: Adaptive Bandwidth Monitoring for QoS Based Retrievel (A Basu et al.); Wireless Protocols (A Khan); Overview of 3D Coding and Simplification (I Cheng & L Ying); Scale-Space Filtering and LOD -- The TexMesh Model (I Cheng); Adaptive Online Transmission of Photo-Realistic Textured Mesh (I Cheng); Perceptual Issues in a 3D TexMesh Model (I Cheng); Quality Metric for Approximating Subjective Evaluation of 3D Objects (A Basu et al.); Perceptually Optimized 3D Transmission Over Wireless Networks (I Cheng & A Basu); Predictive Schemes for Remote Visualization of 3D Models (P Zanuttigh & G M Cortelazzo); A Rate Distortion Theoretic Approach to Remote Visualization of 3D Models (N Brusco et al.); 3D Content Creation by Passive Optical Methods (L Ballan et al.); 3D Visualization and Compression of Photorealistic Panoramic Backgrounds (P Zanuttigh et al.); A 3D Game -- Castles (G Xiao et al.); A Networked Version of Castles (D Lien et al.); A Networked Multiplayer Java3D Game -- Siege (E Benner et al.); Collaborative Online 3D Editing (I Cheng et al.).