Emotion in Games: Theory and Praxis (Socio-Affective Computing)
- 出版商: Springer
- 出版日期: 2018-04-22
- 售價: $6,700
- 貴賓價: 9.5 折 $6,365
- 語言: 英文
- 頁數: 338
- 裝訂: Paperback
- ISBN: 3319823213
- ISBN-13: 9783319823218
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The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications.
This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.