Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage: Earth 2023

Luigini, Alessandro

  • 出版商: Springer
  • 出版日期: 2025-01-01
  • 售價: $6,360
  • 貴賓價: 9.5$6,042
  • 語言: 英文
  • 頁數: 306
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 3031738225
  • ISBN-13: 9783031738227
  • 尚未上市,無法訂購

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商品描述

This book gathers peer-reviewed papers presented at the International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2023), held in Brixen, Italy, in June 2023. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, pedagogist, psychologist, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.

商品描述(中文翻譯)

本書匯集了於2023年6月在義大利布里克森舉行的國際與跨學科數位環境教育、藝術與文化遺產會議(EARTH2023)上發表的經過同行評審的論文。這些論文專注於關於尖端文化遺產資訊學與工程的跨學科及多學科研究;技術在文化遺產知識的表現、保存與傳播中的應用;以及數位環境中的遺產教育;在數位表現領域的創新實驗及對於在各種教育情境中使用資訊科技工具的 метод論反思。論文的範疇涵蓋從理論研究到應用,包括教育,涉及多個科學、技術與藝術領域。EARTH 2018 涉及多種主題及子主題,包括數位表現技術、虛擬博物館與虛擬展覽、虛擬與擴增實境、數位遺產與數位藝術、藝術與遺產教育、博物館的教學與技術、學校中的虛擬實境與擴增實境技術、透過數位媒體的教育、知覺與注意的心理學、藝術與傳播的心理學,以及嚴肅遊戲與遊戲化。因此,本書為對電腦應用與文化遺產感興趣的建築師、工程師、計算機科學家、教育學家、心理學家、社會科學家及設計師提供了該領域最新進展的概覽,特別是在科學、藝術與教育的背景下。