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商品描述
A multithreaded application is one that appears to be doing two things at once; it is the key to taking full advantage of the Java language. In this book, Java expert Allen Holub takes you step-by-step through the key issues related to multithreaded programming. In order to write a real multithreaded application in Java, programmers need to supplement knowledge of the basic functionality of the language with both an in-depth understanding of how threads work and a significant library of helper classes. This book provides both: it explains how threads work and the problems that arise in multithreaded programs, and it implements a full-blown threading package that can be used to implement real multithreaded programs. It is also ideal for those writing Java applications based on AWT and SWING since a correct understanding of multithreading is vital for graphics intensive programming.
Contents
- Chapter 1: The Architecture of Threads
- Chapter 2: The Perils of Multithreaded Programming
- Chapter 3: The Mutex and Lock Management
- Chapter 4: Condition Variables and Counting Semaphores
- Chapter 5: Timers, Alarms, and Swing Thread Safety
- Chapter 6: Observers and Multicasters
- Chapter 7: Singletons, Critical Sections, and Reader/Writer Locks
- Chapter 8: Threads in an Object-Oriented World
- Chapter 9: Object-Oriented Threading Architectures
- Chapter 10: If I Were King: Fixing Java's Threading Problems
- Index