Windows Phone 7 XNA Cookbook (Paperback)
Zheng Yang
- 出版商: Packt Publishing
- 出版日期: 2012-02-11
- 定價: $1,575
- 售價: 5.0 折 $788
- 語言: 英文
- 頁數: 450
- 裝訂: Paperback
- ISBN: 1849691207
- ISBN-13: 9781849691208
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相關主題
商品描述
Over 70 recipes for making your own Windows Phone 7 game
- Complete focus on the best Windows Phone 7 game development techniques using XNA 4.0
- Easy to follow cookbook allowing you to dive in wherever you want.
- Convert ideas into action using practical recipes
In Detail
Developing games for Windows Phone 7, a new mobile platform, is your big chance to impact the world of mobile games. The XNA 4.0 for Windows Phone 7 integrates a lot of capabilities from software and hardware for you to create incredible games. The next generation of mobile games will be built by you.
Windows Phone 7 XNA Cookbook is the best choice for you to make a game on Windows Phone 7. The book helps you to master the indispensable techniques to create your games using XNA 4.0. From the basics such as animating a 2D sprite and interacting with the customized graphical user interface to the more challenging such as 3D graphic rendering and collision detection.
This comprehensive cookbook covers all the essential areas of XNA game development for Windows Phone 7, such as approaches to control the sensors, gestures and typical kinds of cameras. We also have recipes for sprite animation, texture rendering, and graphical user interface development that will give you a powerful tool to work with 2D effects. After this we move onto the more juicy stuff with recipes covering 3D graphic rendering and collision detection, and major ways to improve your loading efficiency. You will also work with Xbox live so you can take your game global. Finally, no mobile game development book would be complete without a look at performance optimization to make your games run faster. Windows Phone 7 XNA Cookbook will equip you with the firepower to rock the game world.
What you will learn from this book
- Full 2D sprite animation, texture presentation.
- Concise and clear instructions for high performance 3D graphics rendering.
- Using accelerometer to control the game object.
- Apply the tap, flick, hold and drag gestures on Windows Phone 7 touch screen for different situations.
- Understanding the XNA content pipeline for improved game asset processing and management.
- A practical guide for collision detection.
- Explore the GUI system development.
- Add sound and apply the 3D effect to your game.
- Render terrain and water on CPU.
- Work with game cameras.
- Learn key-frame based and skeletal animation techniques.
- Hook up your game to Xbox Live.
Approach
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order.
Who this book is written for
If you are an aspiring programmer with some basic concepts in C# and object-oriented knowledge who wants to create games for Windows Phone 7, this book is for you. This book is also for the experienced programmers want to transfer from Windows or Xbox to the Windows Phone 7 platform. Only basic knowledge of C# and .Net is required.
商品描述(中文翻譯)
超過70個製作自己的Windows Phone 7遊戲的食譜
- 完全專注於使用XNA 4.0的最佳Windows Phone 7遊戲開發技術
- 易於遵循的食譜,讓您可以隨時隨地深入研究
- 使用實用的食譜將想法轉化為行動
詳細內容
開發Windows Phone 7遊戲是您影響移動遊戲世界的大好機會。XNA 4.0 for Windows Phone 7整合了軟體和硬體的許多功能,讓您創建令人難以置信的遊戲。下一代移動遊戲將由您來打造。
Windows Phone 7 XNA Cookbook是您在Windows Phone 7上製作遊戲的最佳選擇。本書幫助您掌握使用XNA 4.0創建遊戲的不可或缺的技巧。從基礎知識,如動畫化2D精靈和與自定義圖形使用者界面的互動,到更具挑戰性的3D圖形渲染和碰撞檢測。
這本全面的食譜涵蓋了Windows Phone 7的所有XNA遊戲開發的基本領域,例如控制傳感器、手勢和典型的攝像頭方法。我們還提供了精靈動畫、紋理渲染和圖形使用者界面開發的食譜,這將為您提供一個強大的工具來處理2D效果。之後,我們轉向更有趣的內容,包括涵蓋3D圖形渲染和碰撞檢測的食譜,以及提高加載效率的主要方法。您還將與Xbox Live合作,以便將遊戲推向全球。最後,沒有一本移動遊戲開發書籍會完整無缺地介紹性能優化,以使您的遊戲運行更快。Windows Phone 7 XNA Cookbook將為您提供征服遊戲世界的力量。
本書的學習重點:
- 完整的2D精靈動畫和紋理呈現
- 簡潔明確的高性能3D圖形渲染指令
- 使用加速度計控制遊戲物件
- 在Windows Phone 7觸控屏幕上應用點擊、滑動、長按和拖動手勢以應對不同情況
- 了解XNA內容管道以改進遊戲資產處理和管理
- 碰撞檢測的實用指南
- 探索GUI系統開發
- 添加聲音並將3D效果應用於遊戲
- 在CPU上渲染地形和水
- 使用遊戲攝像頭
- 學習基於關鍵幀和骨骼動畫技術
- 將遊戲連接到Xbox Live
方法
本書以食譜的形式撰寫,提供了使用基於食譜的方法解決問題的解決方案。每個食譜都包含逐步指示,然後分析每個任務中所做的工作以及其他有用的信息。食譜的方法意味著您可以按照任何順序深入研究所需的食譜。
本書的讀者
如果您是一位有一些C#基本概念和面向對象知識的初級程式設計師,並希望為Windows Phone 7創建遊戲,那麼本書適合您。本書也適用於有經驗的程式設計師,希望從Windows或Xbox轉移到Windows Phone 7平台。只需要基本的C#和.Net知識。