Blender Quick Start Guide: 3D Modeling, Animation, and Render with Eevee in Blender 2.8
Allan Brito
- 出版商: Packt Publishing
- 出版日期: 2018-09-28
- 售價: $1,050
- 貴賓價: 9.5 折 $998
- 語言: 英文
- 頁數: 194
- 裝訂: Paperback
- ISBN: 1789619475
- ISBN-13: 9781789619478
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相關分類:
3D建模 3D-modeling
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商品描述
Learn the new Blender 2.8 user interface and make 3D models
Key Features
- Find your way round the new user interface and tools of Blender 2.8
- Create materials, apply textures and render scenes
- Use the new cutting-edge real-time render EEVEE in your projects
Book Description
Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and ?exibillity can sometimes be daunting, and that's when you need this book!
The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly-used options and tools, such as navigating in 3D and selecting objects. You will then use and manipulate one of the most important windows of the interface, the 3D View.
You'll learn how to use essential tools for working with 3D modeling. To give your models the feel of real-world objects, you'll learn how to create materials and set up surfaces. You'll see how to use Physically-Based Rendering (PBR), which allows you to craft realistic surfaces such as wood, stone, and metal. You will also work with Eevee, a new real-time render engine in Blender.
You will see how to add motion to objects, making use of Blender's impressive 3D animation features. Finally, you'll learn how to create scenes and organize them for rendering, and later add titles and effects using built-in Blender tools.
By the end of the book, you will be able to use Blender 2.8 new UI, Create 3D Models with textures, Animations, and Render them in real-time using Eevee.
What you will learn
- Manipulate and visualize your 3D objects in Blender
- Use polygon modeling tools such as extrude, loop cut, and more
- Apply precision modeling tools like snapping and the 3D Cursor
- Render a scene using the real-time engine Eevee
- Create materials for Eevee and Cycles
- Render a scene with the Eevee real-time engine
- Use PBR textures to craft realistic surfaces such as wood with the Shader Editor
- Add motion and animation using keyframes
- Create animation loops using curves and modifiers
Who this book is for
This book is for anyone interested in taking their steps with Blender. If you're an experienced 3D artists or hobbyist, this book will help you with its features.
Table of Contents
- Using Blender 2.8 UI, Shading and Navigator Widget
- 3D Modeling and Real-Time Rendering in Eevee
- The New 3D Cursor and Modeling Options
- Using Real-Time Materials in Eevee
- Real-Time Textures for Eevee
- Lights and Real-Time Rendering with Blender Eevee
- Animate Everything in Blender 2.8!
- Editing Animations in Blender 2.8
商品描述(中文翻譯)
學習新的Blender 2.8使用者介面並製作3D模型
主要特點:
- 熟悉Blender 2.8的新使用者介面和工具
- 創建材質,應用紋理和渲染場景
- 在項目中使用最新的即時渲染引擎EEVEE
書籍描述:
Blender是一款開源的3D創作軟體。憑藉其悠久的歷史和熱情洋溢的用戶社區,它是幾乎任何類型的3D建模或動畫工作的理想選擇。然而,對於新用戶來說,它的功能和靈活性有時可能會令人生畏,這就是你需要這本書的時候!
本書首先介紹了全新的Blender 2.8使用者介面。您將研究最常用的選項和工具,例如在3D中導航和選擇物體。然後,您將使用和操作介面中最重要的窗口之一,即3D視圖。
您將學習如何使用與3D建模相關的基本工具。為了使您的模型具有真實物體的感覺,您將學習如何創建材質並設置表面。您將了解如何使用物理渲染(PBR),這使您能夠製作出逼真的表面,例如木材、石材和金屬。您還將使用Blender中的新即時渲染引擎EEVEE進行工作。
您將學習如何為物體添加運動,利用Blender令人印象深刻的3D動畫功能。最後,您將學習如何創建場景並將其組織起來進行渲染,然後使用內置的Blender工具添加標題和效果。
通過閱讀本書,您將能夠使用Blender 2.8的新使用者介面,在其中創建帶有紋理的3D模型、動畫並使用EEVEE進行即時渲染。
您將學到:
- 在Blender中操作和視覺化3D物體
- 使用多邊形建模工具,如拉伸、循環切割等
- 應用精確建模工具,如對齊和3D游標
- 使用即時引擎EEVEE渲染場景
- 為EEVEE和Cycles創建材質
- 使用PBR紋理製作逼真的表面,如木材
- 使用關鍵幀添加運動和動畫
- 使用曲線和修改器創建動畫循環
本書適合對Blender感興趣的任何人。如果您是有經驗的3D藝術家或愛好者,本書將幫助您了解其功能。
目錄:
1. 使用Blender 2.8使用者介面、著色和導航小工具
2. 在Eevee中進行3D建模和即時渲染
3. 新的3D游標和建模選項
4. 在Eevee中使用即時材質
5. Eevee的即時紋理
6. 使用Blender Eevee進行燈光和即時渲染
7. 在Blender 2.8中進行動畫製作!
8. 在Blender 2.8中編輯動畫