Hands-On Game Development without Coding: Create 2D and 3D games with Visual Scripting in Unity
Lucas Bertolini
- 出版商: Packt Publishing
- 出版日期: 2018-11-30
- 售價: $1,640
- 貴賓價: 9.5 折 $1,558
- 語言: 英文
- 頁數: 430
- 裝訂: Paperback
- ISBN: 1789538335
- ISBN-13: 9781789538335
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun!
Key Features
- Build your first ever video game using Unity 2D/3D Game kit
- Learn how to create game levels, adding props, giving behaviours to objects and working on gameplay
- Step by step instructions on creating your own AI enemy and interacting with it
Book Description
Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made.
After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun.
The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible.
Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it.
It's Alive!
What you will learn
- Understanding the Interface and kit flow.
- Comprehend the virtual space and its rules.
- Learning the behaviours and roles each component must have in order to make a videogame.
- Learn about videogame development
- Creating a videogame without the need of learning any programming language
- Create your own gameplay HUD to display player and Enemy information
Who this book is for
This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.
Table of Contents
- Game Design - Introduction
- User Interface - Layouts and Shortcuts
- Basic Concepts - Variables and Components
- Getting Started - Object Placement
- Object Behaviours - Adding logic to objects
- Player Character - Components and Behaviors
- Interactable Objects - Enhancing Interaction
- Playing with Visual and Sound Effects
- Enemy Logic - Basic AI
- Enemy Components and Behaviors
- A Bigger Challenge - The Boss
- UI Interaction - Menu and Button Feedback
- Gameplay HUD - Player UI and Dialog Box
- Project End - Platform Selection and Building
商品描述(中文翻譯)
使用Unity 2D/3D Game Kit開發自己的遊戲,並將其用於演示、兒童教育、關卡設計、遊戲設計、概念驗證,甚至只是為了好玩!
主要特點:
- 使用Unity 2D/3D Game Kit建立自己的第一個視頻遊戲
- 學習如何創建遊戲關卡,添加道具,為物體添加行為並進行遊戲操作
- 逐步指導創建自己的AI敵人並與之互動
書籍描述:
《無需編碼的實戰遊戲開發》是市場上第一本視覺化編程書籍,專為非編程人員設計,他們想知道如何製作視頻遊戲。
閱讀本書後,您將能夠開發自己的2D和3D視頻遊戲,並將其用於演示、加快關卡設計交付速度、測試遊戲設計理念、進行概念驗證,甚至只是為了好玩。
《無需編碼的實戰遊戲開發》最好的地方在於您不需要任何先備知識就能閱讀和理解創建視頻遊戲的過程。我們的主要目標是為您提供盡可能簡單快速地創建視頻遊戲的機會。
閱讀本書後,您將能夠創建玩家輸入交互、關卡、物體行為、敵人AI,創建自己的用戶界面,最終通過構建使遊戲生動起來。
您將學到什麼:
- 理解界面和工具包流程
- 理解虛擬空間及其規則
- 學習每個組件在製作視頻遊戲時必須具備的行為和角色
- 了解視頻遊戲開發
- 在不需要學習任何編程語言的情況下創建視頻遊戲
- 創建自己的遊戲操作界面以顯示玩家和敵人信息
本書適合對成為遊戲開發人員感興趣但沒有編程經驗或編程技能的任何人。您只需要一台電腦和基本的軟件界面知識。
目錄:
1. 遊戲設計 - 簡介
2. 用戶界面 - 佈局和快捷鍵
3. 基本概念 - 變量和組件
4. 入門 - 物體放置
5. 物體行為 - 為物體添加邏輯
6. 玩家角色 - 組件和行為
7. 可交互物體 - 增強交互性
8. 使用視覺和音效進行遊戲
9. 敵人邏輯 - 基本AI
10. 敵人組件和行為
11. 更大的挑戰 - Boss
12. 用戶界面交互 - 菜單和按鈕反饋
13. 遊戲操作界面 - 玩家界面和對話框
14. 項目結束 - 平台選擇和構建