Unreal Engine Game Development Cookbook

John P. Doran

  • 出版商: Packt Publishing
  • 出版日期: 2015-10-30
  • 售價: $2,170
  • 貴賓價: 9.5$2,062
  • 語言: 英文
  • 頁數: 326
  • 裝訂: Paperback
  • ISBN: 1784398160
  • ISBN-13: 9781784398163
  • 相關分類: Unreal
  • 海外代購書籍(需單獨結帳)

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商品描述

Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine

About This Book

  • Explore the quickest way to tackle common challenges faced in Unreal Engine
  • Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting
  • An intermediate, fast-paced Unreal Engine guide with targeted recipes to design games within its framework

Who This Book Is For

This book is for those who are relatively experienced with Unreal Engine 4 and have knowledge of its fundamentals. Working knowledge of C++ is required.

What You Will Learn

  • Discover editor functionalities for an in-depth insight into game design
  • Develop environments using terrain for outdoor areas and a workflow for interiors as well using brushes
  • Design various kinds of materials with unique features, such as mirrors and glows
  • Explore the various ways that lighting can be used in the engine
  • Build various level effects using Blueprints, Unreal's visual scripting system
  • Set up a development environment and develop custom functionality with C++ for your games
  • Create healthbars and main menus with animations using Slate, Unreal's UI solution, through the UMG Editor
  • Package and create an installer to get your project out into the world

In Detail

Unreal Engine is powerful tool with rich functionalities to create games. It equips you with the skills to easily build mobile and desktop games from scratch without worrying about which platform they will run on. You can focus on the individual complexities of game development such as animation and rendering.

This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you'll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published.

Style and approach

This book offers detailed, easy-to-follow recipes that will help you master a wide range of Unreal Engine 4's features. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more.

商品描述(中文翻譯)

超過40個食譜,加速學習遊戲設計並解決使用Unreal Engine開發問題的過程。

關於本書

- 探索解決Unreal Engine常見挑戰的最快方法
- 創建自己的內容、關卡、光照場景和材質,並使用藍圖和C++腳本進行工作
- 一本中級、快節奏的Unreal Engine指南,提供針對遊戲設計的目標食譜

適合閱讀對象

本書適合那些對Unreal Engine 4相對有經驗並瞭解其基礎的讀者。需要具備C++的工作知識。

你將學到什麼

- 探索編輯器功能,深入了解遊戲設計
- 使用地形開發環境,包括室外區域和室內工作流程
- 設計具有獨特功能的各種材質,如鏡子和發光效果
- 探索引擎中可以使用照明的各種方式
- 使用藍圖(Unreal的視覺腳本系統)構建各種關卡效果
- 設置開發環境並使用C++為遊戲開發自定義功能
- 使用Slate(Unreal的UI解決方案)和UMG編輯器創建帶有動畫的血條和主菜單
- 打包並創建安裝程序,將你的項目推向世界

詳細內容

Unreal Engine是一個功能強大的工具,具有創建遊戲所需的豐富功能。它使您能夠輕鬆地從頭開始建立移動和桌面遊戲,而不必擔心它們將在哪個平台上運行。您可以專注於遊戲開發的個別複雜性,如動畫和渲染。

本書將帶您踏上遊戲設計的旅程。您將學習到Unreal Engine 4的各個方面,並通過實際示例瞭解如何使用它,並提供大量參考資料供進一步研究。您將從熟悉Unreal Engine 4並構建遊戲關卡開始。然後,您將學習如何創建環境、放置模型並實現角色。接下來,您將學習如何使用燈光、相機和陰影在遊戲中添加特效。然後,您將學習藍圖腳本和C++編程,以實現觸發效果並添加簡單功能。在本書結束時,您將學習如何創建血條和主菜單,並準備好部署和發布您的遊戲。

風格和方法

本書提供詳細易懂的食譜,幫助您掌握Unreal Engine 4的各種功能。每個食譜都提供逐步指導,解釋這些功能的工作原理,並提供替代方法和研究資料,讓您可以更深入學習。