Geometry for Programmers
暫譯: 程式設計師的幾何學
Kaleniuk, Oleksandr
- 出版商: Manning
- 出版日期: 2023-05-23
- 售價: $2,150
- 貴賓價: 9.5 折 $2,043
- 語言: 英文
- 頁數: 440
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1633439607
- ISBN-13: 9781633439603
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相關分類:
遊戲設計 Game-design
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商品描述
Master the geometry behind CAD, game engines, GIS, and more! This hands-on book teaches you the math behind the tools and libraries you use to create simulations, 3D prints, and other models of the physical world.
Geometry for Programmers reveals important geometry concepts you need to write more efficient code. It's full of practical guidance that's relevant to your daily work as a developer. There are no unnecessary theory or formal proofs. Instead, you'll learn how geometry can help you optimize your code for boosts to performance, and real reductions in your cloud services bill.
You don't need to be a math expert--all complex equations are offloaded to the user-friendly SymPy computer algebra system! Hands-on examples show you how to apply geometry in the real world, including changing a 3D scan into a CAD model and turning a parametric function into a set of contours for 3D printing.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
商品描述(中文翻譯)
掌握 CAD、遊戲引擎、地理資訊系統 (GIS) 等背後的幾何學!這本實用的書籍教你使用的工具和函式庫背後的數學,幫助你創建模擬、3D 列印及其他物理世界的模型。
《程式設計師的幾何學》揭示了你需要的關鍵幾何概念,以撰寫更有效率的程式碼。書中充滿了與你作為開發者日常工作相關的實用指導,沒有多餘的理論或正式證明。相反地,你將學習幾何如何幫助你優化程式碼,以提升效能,並實際降低雲端服務的費用。
你不需要成為數學專家——所有複雜的方程式都由使用者友好的 SymPy 計算機代數系統處理!實作範例展示了如何在現實世界中應用幾何,包括將 3D 掃描轉換為 CAD 模型,以及將參數函數轉換為 3D 列印的輪廓集。
購買印刷版書籍可獲得 Manning Publications 提供的免費電子書,格式包括 PDF、Kindle 和 ePub。