Beginning DirectX 10 Game Programming

Wendy Jones

  • 出版商: Course Technology
  • 出版日期: 2007-08-27
  • 售價: $768
  • 語言: 英文
  • 頁數: 367
  • 裝訂: Paperback
  • ISBN: 1598633619
  • ISBN-13: 9781598633610
  • 已過版

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Description

Get ready to learn the fundamentals of DirectX 10 from the ground up. For programmers just getting into the gaming world, this is an place to start. You'll begin with the most basic program and will work your way toward creating a playable game using easy-to-understand examples. From the basics of installing the SDK and an introduction to the graphics component to the essentials of drawing to the screen and Direct3D, you'll cover every fundamental angle. Only the required math is presented and is explained in detail to avoid overwhelming you with unnecessary concepts. You'll learn how to draw and animate sprites for your games and will learn how to add sound and incorporate network play. If you have a basic knowledge of C++ and a basic ability to follow beginning 3D math concepts, then you're ready to begin.

 

Table of Contents

1. What is DirectX
2. First DirectX Project
3. Sprites and 2D Drawing
4. Fonts
5. 3D Primer
6. Direct3D Quickstart
7. Shaders
8. Advanced Direct3D
9. DirectInput
10. XInput
11. DirectSound
12. Final Project

App A. Question/Answers
App B. Using the CD-ROM