Game Design for Teens
暫譯: 青少年遊戲設計
Les Pardew, Scott Pugh, Eric Nunamaker, Brent L. Iverson, Ross Wolfley
- 出版商: Premier Press
- 出版日期: 2004-09-30
- 定價: $1,050
- 售價: 2.8 折 $299
- 語言: 英文
- 頁數: 300
- 裝訂: Paperback
- ISBN: 1592004962
- ISBN-13: 9781592004966
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相關分類:
遊戲設計 Game-design
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商品描述
Description:
You might have a truly amazing idea for a game, but do you know what to do with it? Transforming your idea into an actual game can be a daunting task. You must have an understanding of game art, programming, audio, and business in order to produce the solid game design document that can turn your really cool idea into a really cool game. "Game Design for Teens" is here to help you develop the skills you need to do just that. Study several real-world examples and learn from the experience of industry professionals as you focus on the techniques and elements that go into creating a game design document. Get ready to set your idea into motion as you turn it from a concept into a reality!
Table of Contents:
1. What is Game Design?
2. What is a Game Designer?
3. The Design Document
4. The Game Idea
5. Creating the High Concept
6. Visualizing the Game
7. Designing Audio
8. Game Flow
9. Interface Design
10. Technical Design
11. Schedules and Budgets
12. Special Considerations
Appendix A: Design Document
商品描述(中文翻譯)
描述:
您可能有一個真正令人驚豔的遊戲創意,但您知道該如何處理它嗎?將您的想法轉化為實際的遊戲可能是一項艱鉅的任務。您必須了解遊戲藝術、程式設計、音效和商業,才能製作出能將您那個非常酷的想法變成真正酷的遊戲的穩固遊戲設計文件。《青少年遊戲設計》旨在幫助您發展所需的技能。研究幾個真實的案例,並從業界專業人士的經驗中學習,專注於創建遊戲設計文件所需的技術和元素。準備好將您的想法付諸實行,將其從概念轉變為現實吧!
目錄:
1. 什麼是遊戲設計?
2. 什麼是遊戲設計師?
3. 設計文件
4. 遊戲創意
5. 創建高概念
6. 視覺化遊戲
7. 設計音效
8. 遊戲流程
9. 介面設計
10. 技術設計
11. 時程與預算
12. 特別考量
附錄 A:設計文件