3D Game Programming with C++
            
暫譯: 使用 C++ 的 3D 遊戲程式設計
        
        John De Goes
- 出版商: Coriolis GROUP
 - 出版日期: 1999-11-18
 - 定價: $1,800
 - 售價: 8.0 折 $1,440
 - 語言: 英文
 - 頁數: 816
 - 裝訂: Paperback
 - ISBN: 1576104001
 - ISBN-13: 9781576104002
 - 
    相關分類:
    
      C++ 程式語言
 
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商品描述
Description:
				Learn to create games for PC platforms and graphics accelerators and harness the power of DirectX.  Author John De Goes explains mathematical models for programming flat-shaded polygons, 3D transformations, light-sourced polygons, and texture mapping.  Plus, this book features a foreword by Andre LaMothe and includes a full source code game engine.
商品描述(中文翻譯)
**描述:**  
學習為 PC 平台和圖形加速器創建遊戲,並利用 DirectX 的強大功能。作者 John De Goes 解釋了用於編程平面陰影多邊形、3D 變換、光源多邊形和紋理映射的數學模型。此外,本書還包含 Andre LaMothe 的序言,並提供完整的源代碼遊戲引擎。
