Gamification-Based E-Learning Strategies for Computer Programming Education (Advances in Game-Based Learning)

Ricardo Alexandre Peixoto de Queirós

  • 出版商: IGI Global
  • 出版日期: 2016-08-23
  • 售價: $8,200
  • 貴賓價: 9.5$7,790
  • 語言: 英文
  • 頁數: 350
  • 裝訂: Hardcover
  • ISBN: 1522510346
  • ISBN-13: 9781522510345
  • 相關分類: R 語言
  • 下單後立即進貨 (約1週~2週)

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Computer technologies are forever evolving and it is vital that computer science educators find new methods of teaching programming in order to maintain the rapid changes occurring in the field. One of the ways to increase student engagement and retention is by integrating games into the curriculum.

Gamification-Based E-Learning Strategies for Computer Programming Education evaluates the different approaches and issues faced in integrating games into computer education settings. Featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses, this book is an essential reference source for practitioners, researchers, computer science teachers, and students pursuing computer science.