Practical Real-Time Texturing
Jean-Michel Dischler, Sylvain Lefébvre, Bruno Lévy
- 出版商: A K Peters
- 出版日期: 2021-01-01
- 售價: $2,830
- 貴賓價: 9.5 折 $2,689
- 語言: 英文
- 頁數: 224
- 裝訂: Hardcover
- ISBN: 1498742041
- ISBN-13: 9781498742047
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In scene modeling and definition, i.e., hidden surface removal, shadowing, lighting, semi-transparency, etc., texturing plays a key role in adding rich visual details to rendered surfaces, which would otherwise be perceived as unrealistically smooth and uniform. Given the importance of texturing, a fairly large amount of work has been done over the past decades, i.e. starting from simple 2D texture mapping to more recent and advanced multi-dimensional representations. This book presents real-time texturing techniques with example code to facilitate implementation. Different texturing methods are discussed and analyzed, and compared to initial techniques.