Learn to Code with Games (Paperback)

John M. Quick

  • 出版商: A K Peters
  • 出版日期: 2015-10-14
  • 售價: $1,998
  • 貴賓價: 9.5$1,898
  • 語言: 英文
  • 頁數: 306
  • 裝訂: Paperback
  • ISBN: 1498704689
  • ISBN-13: 9781498704687
  • 相關分類: 程式語言遊戲設計 Game-design
  • 立即出貨 (庫存 < 3)

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商品描述

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge.

The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without needing to type anything into a computer, and then convert the solutions into executable code.

Avoiding jargon as much as possible, Learn to Code with Games shows you how to see coding as a way of thinking and problem solving rather than a domain of obscure languages and syntaxes. Its practical hands-on approach through the context of game development enables you to easily grasp basic programming concepts.

商品描述(中文翻譯)

《用遊戲學編程》是一本適合課堂或自學的新穎方法,使編程變得易於理解,適合廣大讀者。本書以一系列挑戰的形式組織,通過創建視頻遊戲來幫助你學習編程,每一章都會擴展和建立你的知識,同時提供解決每個挑戰的指南和提示。

本書採用獨特的問題解決方法來教授編程的技術基礎,包括數據類型、變量、函數和數組。你還將使用偽代碼和流程映射等技巧來制定解決方案,而無需在計算機上輸入任何內容,然後將解決方案轉換為可執行的代碼。

《用遊戲學編程》盡量避免使用專業術語,它向你展示如何將編程視為一種思考和解決問題的方式,而不是一個充滿晦澀語言和語法的領域。通過遊戲開發的實踐性操作方式,使你能夠輕松掌握基本的編程概念。