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商品描述
Gain a thorough understanding of the two pillars of any User Experience project: the mission and the process. The mission is to keep the user in mind at each step or milestone as the developer progresses through the project. The process is how that mission is accomplished through collaboration and the use of research, design and development technologies. This book walks you through a developer's journey through the UX process, from start to finish.
A Guide to UX Design and Development concentrates on the intersection of what is called "DesignOps" and "DevOps." That intersection is where collaboration between all members of the team, including stakeholders and clients, occurs and neither DesignOps nor DevOps can go beyond being considered just buzzwords if they instead silo design and development. To highlight the UX Mission and illustrate the responsibility developers also hold for the user experience, authors Tom Green and Joseph Labrecque take you through a hypothetical project involving the development of a parking app for a municipal parking authority. As the book progresses, they concentrate on the developer's journey through the whole project from discovery to product release. In this journey, you will see how developers can make an impact and contribute to the user experience.
This will include such topics as why there is a need for both a user journey map and a technical journey map. The authors explain why prototyping is not as complicated as it is made out to be because it is simply an early low-cost and disposable minimal viable product that gives the developer a deep understanding of the project's intent in support of the UX Mission. You will also explore the creation and use of design systems and why the developer's role is just as important as the people who create the design system. The role and responsibility of the developer in user testing is discussed in the context of a variety of testing and assessment methods conducted to achieve the UX mission.
Finally, you'll gain an understanding of how design and development deliverables are negotiated, prepared and sent out for research at each step of the process, and how the developer is involved.
What You Will Learn
- Understand the evolving role of the developer in a team-based environment
- Learn the five stages of the UX process
- Discover the importance of collaboration and communication with stakeholders, designers, and developers at every stage of the process
- Learn a variety of design and development documents created during the UX process
Who This Book Is For
Developers and designers involved in the UX Process, as well as developers trying to make sense of the confusing amount of information out there regarding their role in the UX process.商品描述(中文翻譯)
深入了解任何使用者體驗專案的兩個支柱:使命和流程。使命是在開發人員進行專案時,在每個步驟或里程碑中都要牢記使用者。流程是通過協作和使用研究、設計和開發技術來實現該使命的方式。本書將帶領您進入開發人員在使用者體驗流程中的旅程,從開始到結束。
《UX設計與開發指南》專注於所謂的「DesignOps」和「DevOps」的交集。這個交集是團隊中所有成員(包括利益相關者和客戶)進行協作的地方,如果將設計和開發隔離開來,DesignOps和DevOps都只能被視為流行詞。為了突出使用者體驗使命並說明開發人員對使用者體驗的責任,作者Tom Green和Joseph Labrecque通過一個虛構專案,介紹了開發一個市政停車應用程式的過程。隨著書籍的進展,他們專注於開發人員在整個專案中的旅程,從發現到產品發布。在這個旅程中,您將看到開發人員如何產生影響並為使用者體驗做出貢獻。
這將包括為什麼需要使用者旅程圖和技術旅程圖等主題。作者解釋了為什麼原型設計並不像人們想像的那麼複雜,因為它只是一個早期、低成本和可丟棄的最小可行產品,可以讓開發人員深入了解專案意圖,以支持使用者體驗使命。您還將探索設計系統的創建和使用,以及為什麼開發人員的角色和重要性與創建設計系統的人一樣。在實現使用者體驗使命的背景下,討論了開發人員在各種測試和評估方法中的角色和責任。
最後,您將了解在流程的每個步驟中,如何協商、準備和發送設計和開發成果,以及開發人員的參與。
您將學到什麼:
- 了解開發人員在團隊環境中的不斷演變的角色
- 學習使用者體驗流程的五個階段
- 發現在流程的每個階段與利益相關者、設計師和開發人員進行協作和溝通的重要性
- 學習在使用者體驗流程中創建的各種設計和開發文件
適合閱讀對象:
參與使用者體驗流程的開發人員和設計師,以及試圖理解有關他們在使用者體驗流程中角色的混亂信息的開發人員。
作者簡介
Tom Green is a retired Professor of Interactive Multimedia through the School of Media Studies and IT at the Humber Institute of Technology and Advanced Education in Toronto, Canada. He has created over a dozen UX-based courses for LinkedIn Learning. One course--UX Design for Non-Designers, released 2 years ago--has been completed by over 35,000 learners throughout the world. Tom has written numerous books on UX design software for, among others, Apress, Que, Pearson Education, friendsofED, and New Riders. Along with his work with LinkedIn Learning, Tom has developed video-based training courses for Infinite Skills, Envato, Video2Brain, and others. He was the Graphics Software expert with the former About.com and has written hundreds of articles and tutorials for a variety of magazines and websites over the past 20 years. He has spoken and lectured at more than 50 international conferences and over a dozen universities throughout China and the U.S., including the University of Wisconsin, the Central Academy of Fine Arts in Beijing, WuHan Institute of Technology, and Shenzhen Polytechnic. In his spare time, you can catch him hiking a local trail or paddling across a lake in Northern Ontario.
Joseph Labrecque is a creative developer, designer, and educator with nearly two decades of experience creating expressive web, desktop, and mobile solutions. He joined the University of Colorado Boulder College of Media, Communication, and Information as faculty with the Department of Advertising, Public Relations and Media Design in Autumn 2019. His teaching focuses on creative software, digital workflows, user interaction, and design principles and concepts. Before joining the faculty at CU Boulder, he was associated with the University of Denver as adjunct faculty and as a senior interactive software engineer, user interface developer, and digital media designer. Labrecque has authored a number of books and video course publications on design and development technologies, tools, and concepts through publishers which include LinkedIn Learning, Apress, Peachpit, Packt, and Adobe. He has spoken at large design and technology conferences such as Adobe MAX and for a variety of smaller creative communities. He is also the founder of Fractured Vision Media, LLC, a digital media production studio and distribution vehicle for a variety of creative works. Joseph is an Adobe Education Leader, Adobe Community Expert, and member of Adobe Partners by Design. He holds a bachelor's degree in communication from Worcester State University and a master's degree in digital media studies from the University of Denver.
作者簡介(中文翻譯)
Tom Green是加拿大多倫多Humber Institute of Technology and Advanced Education的媒體研究和資訊科技學院的互動多媒體退休教授。他為LinkedIn Learning創建了超過十個以使用者體驗為基礎的課程。其中一門課程《非設計師的使用者體驗設計》在兩年前發布,已經有超過35,000名學習者完成。Tom還為Apress、Que、Pearson Education、friendsofED和New Riders等出版社撰寫了許多關於使用者體驗設計軟體的書籍。除了在LinkedIn Learning的工作外,Tom還為Infinite Skills、Envato、Video2Brain等開發了基於視頻的培訓課程。他曾是前About.com的圖形軟體專家,並在過去20年中為各種雜誌和網站撰寫了數百篇文章和教程。他在過去的20年中在中國和美國的50多個國際會議和十幾所大學發表演講和講座,包括威斯康辛大學、北京中央美術學院、武漢理工大學和深圳職業技術學院。在業餘時間,你可以在北安大略省的湖泊上看到他徒步旅行或划船。
Joseph Labrecque是一位有近二十年經驗的創意開發者、設計師和教育工作者,他創建了具有表達力的網頁、桌面和移動解決方案。他於2019年秋季加入科羅拉多大學博爾德分校媒體、傳播和信息學院的廣告、公共關係和媒體設計系擔任教職。他的教學重點是創意軟體、數位工作流程、使用者互動和設計原則和概念。在加入科羅拉多大學博爾德分校之前,他曾擔任丹佛大學的兼職教師,並擔任高級互動軟體工程師、使用者界面開發人員和數位媒體設計師。
Labrecque撰寫了許多關於設計和開發技術、工具和概念的書籍和視頻課程,出版社包括LinkedIn Learning、Apress、Peachpit、Packt和Adobe。他曾在Adobe MAX等大型設計和技術會議上發表演講,也曾為各種小型創意社群提供講座。他還是Fractured Vision Media, LLC的創始人,該公司是一個數位媒體製作工作室和各種創意作品的發行平台。
Joseph是Adobe Education Leader、Adobe Community Expert和Adobe Partners by Design的成員。他擁有Worcester State University的傳播學士學位和丹佛大學的數位媒體研究碩士學位。