Micro: Bit Projects with Python and Single Board Computers: Building Steam Projects with Code Club and Kids' Maker Groups
Tan, Martin
相關主題
商品描述
Rather than just being a guide to learning these skills, this book will include tips and stories about implementing the these ideas in classrooms, Code Clubs, and Maker environments. Practical logistics for preparation and easy set-up, as well as, acceptance criteria and accountability for students and participants is included. These ideas were gained over years of running a Code Club and running Maker workshops and events.
You'll learn about programming collaborative solutions and design logic. Then you'll scale that logic up to more complex projects. By the end, you'll have added additional electronic and physical components to projects that interact with the world. You'll create fun inventions together, using hardware, coding, electronics, physical objects, and e-textiles.What You'll Learn
- Solve problems and create art by modelling solutions and ideas with a combination of Python coding, electronic systems engineering, and creative design.
- Navigate the logistical and unique challenges that come with running your own Code Club, Makerspace, or feeding these activities into STEAM design and technology curriculums.
- Take new Makers from simply copying and duplicating through to debugging and understanding.
Who This Book Is For
Makers and instructors interested in starting group projects while learning to code and gain other Maker skills along the way. Essential information is provided in a form that enables beginners and intermediate Makers to get hands-on quickly, but with enough depth to keep building on these projects and pushing the boundaries.商品描述(中文翻譯)
使用Python以真正協作的方式建立較大系統的不同組件,使用一組微型:bit。首先,您將探索如何利用微型:bit的能力,並學習在此過程中創造性地克服一些限制;同時學習實用的基於文本的編程。然後,我們將進一步建立允許多個微型:bit和其他微控制器板和零件(如樹莓派)相互通信並協調操作以建立更大系統的項目。
這本書不僅僅是學習這些技能的指南,還包括有關在教室、程式設計俱樂部和創客環境中實施這些想法的技巧和故事。書中還包括了準備和簡單設置的實際物流,以及學生和參與者的接受標準和責任。這些想法是通過多年來運營程式設計俱樂部和創客工作坊和活動獲得的。
您將學習編程協作解決方案和設計邏輯。然後,您將將該邏輯擴展到更複雜的項目。最後,您將向與世界互動的項目添加其他電子和物理組件。您將一起創造有趣的發明,使用硬件、編程、電子、物理物體和電子紡織品。
您將通過使用Python編碼、電子系統工程和創意設計的組合來解決問題並創造藝術。解決您自己程式設計俱樂部、創客空間或將這些活動納入STEAM設計和技術課程時所面臨的物流和獨特挑戰。將新的創客從僅僅複製和重複操作提升到調試和理解。
這本書適合有興趣在學習編程的同時開始進行團體項目並獲得其他創客技能的創客和教師。提供的基本信息以一種使初學者和中級創客能夠快速上手的形式呈現,但又具有足夠的深度,以便在這些項目上不斷擴展並突破界限。
作者簡介
作者簡介(中文翻譯)
Martin Tan 在澳洲編寫了第一個 Code Club Moonhack 專案,使用了 Scratch 和 Python,已經被超過 10,000 名兒童使用。他帶領兒童在議會展示機器人和編碼專案,為 Code Club Australia 提供培訓,並參與各種在線 Maker 社區。Martin 在 Maker 主題上撰寫部落格,經營一家 Maker 商店,並在 IT 安全領域工作,為各種開源專案和社區會議做出貢獻。他的大部分努力都投入到他的愛好中,包括音樂、鎖匠技術和各種科技追求。