Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps, 2/e (Paperback)
暫譯: 行動設計模式畫廊:智慧型手機應用程式的 UI 模式,第二版 (平裝)
Theresa Neil
- 出版商: O'Reilly
- 出版日期: 2014-06-10
- 定價: $1,900
- 售價: 9.5 折 $1,805
- 貴賓價: 9.0 折 $1,710
- 語言: 英文
- 頁數: 404
- 裝訂: Paperback
- ISBN: 1449363636
- ISBN-13: 9781449363635
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相關分類:
使用者介面 UI
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相關翻譯:
行動介面設計模式圖鑑, 2/e (Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps, 2/e) (繁中版)
移動應用UI設計模式(第2版) (簡中版)
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商品描述
When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps.
Much has changed since this book’s first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories:
- Navigation: get patterns for primary and secondary navigation
- Forms: break industry-wide habits of bad form design
- Tables: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Tutorials & Invitations: invite users to get started and discover features
- Social: help users connect and become part of the group
- Feedback & Accordance: provide users with timely feedback
- Help: integrate help pages into a smaller form factor
- Anti-Patterns: what not to do when designing a mobile app
商品描述(中文翻譯)
當你面臨壓力,需要製作一個設計良好且易於導航的行動應用程式時,沒有時間重新發明輪子——而且也不需要這樣做。這本實用的參考書提供了超過90個行動應用程式設計模式,並附有來自當前Android、iOS和Windows Phone應用程式的1,000個截圖。
自本書第一版以來,許多事情已經改變。行動作業系統變得越來越不同,驅動著各自的設計規範和模式,許多設計師也開始接受以行動為中心的思維。在這一版中,使用者體驗專家Theresa Neil引導產品經理、設計師和開發者了解11個類別的設計模式:
- 導航:獲取主要和次要導航的模式
- 表單:打破行業普遍存在的糟糕表單設計習慣
- 表格:僅顯示最重要的信息
- 搜尋、排序和過濾:使這些功能易於使用
- 工具:創造直接互動的錯覺
- 圖表:學習基本圖表設計的最佳實踐
- 教學與邀請:邀請使用者開始使用並發現功能
- 社交:幫助使用者連接並成為群體的一部分
- 反饋與一致性:為使用者提供及時的反饋
- 幫助:將幫助頁面整合到更小的形狀中
- 反模式:設計行動應用程式時不應該做的事情
