Fundamental 2D Game Programming with Java (Paperback)
暫譯: Java 基礎 2D 遊戲程式設計 (平裝本)
Timothy M. Wright
- 出版商: Cengage Learning
- 出版日期: 2014-03-11
- 定價: $2,100
- 售價: 8.0 折 $1,680
- 語言: 英文
- 頁數: 656
- 裝訂: Paperback
- ISBN: 1305076532
- ISBN-13: 9781305076532
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相關分類:
Java 程式語言、遊戲設計 Game-design
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商品描述
Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book's three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA.
商品描述(中文翻譯)
學習 2D 遊戲程式設計的基本原理是快速建立遊戲開發專業知識的關鍵。了解 2D 環境的元素將為遊戲創作提供堅實的基礎,無論你是繼續專注於 2D 還是轉向其他領域。《FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA》使用 Java 教授基本概念,包括應用程式編程、全螢幕遊戲、輸入處理、矩陣變換、基本物理、交集測試、碰撞檢測等更多內容。這本書的三個部分涵蓋:基礎(建立一個簡單的原型遊戲)、打磨(微調以創造令人滿意的遊戲體驗)和完整遊戲(從頭到尾創建一個完整的遊戲)。作者及遊戲開發者 Timothy Wright 分享他的程式碼工具包和專業知識,幫助你加快在 Java 中的遊戲程式設計過程。提升你的 Java 技能,並在《FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA》中享受創建遊戲的樂趣。
