Mechanical Creations in 3D: A Practical Look Into Complex and Technical Setups for Animation & Vfx
暫譯: 3D機械創作:動畫與視覺特效的複雜技術設置實務探討

Jones, 97811385604

  • 出版商: CRC
  • 出版日期: 2018-11-29
  • 售價: $5,870
  • 貴賓價: 9.5$5,577
  • 語言: 英文
  • 頁數: 188
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1138560502
  • ISBN-13: 9781138560505
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train This book will specifically implement current industry trends and techniques for animated mechanical structures. We will be using Autodesk 3ds Max only, with no plugins and no additional software required. Readers will close out this book with a completed steampunk train for their portfolios and practical knowledge to combat other tricky hard-surface rigging and animation challenges.

 

Key Features

  • This is the only book available for mechanical setups in Autodesk 3ds Max.

 

  • Although 3ds Max specific, the techniques and foundations will work for any 3D application.

 

 

  • By following the step-by-step guides in this book, you can finish and complete a portfolio-ready steampunk train.

 

 

  • Each chapter will include an introduction and a summary, giving significance to the start and end of each section where readers can rest

 

 

  • Boxed step-by-step guides will be used for the creation of technical setups in 3ds Max. A "Memory Refresh" section is included in each chapter, this gives short and quick reminders for the stages needed to complete the chapter setup - helpful as a reference guide for those that have already read the book and just need a reminder, saving them time as they won't have to re-read the whole thing

商品描述(中文翻譯)

齒輪、曲柄、輪子、板、鏈條、彈簧和活塞 - 對動畫師來說是一場噩夢。本書向3D藝術家展示如何創建、設置、控制和自動化複雜且技術挑戰性的機械結構的運動,同時專注於一個超詳細的蒸汽龐克火車。本書將特別實施當前行業趨勢和技術,用於動畫機械結構。我們將僅使用Autodesk 3ds Max,無需插件和其他軟體。讀者將在完成本書後擁有一個適合作品集的蒸汽龐克火車,並獲得應對其他棘手的硬表面裝配和動畫挑戰的實用知識。

主要特點

- 這是唯一一本針對Autodesk 3ds Max中的機械設置的書籍。

- 雖然專門針對3ds Max,但這些技術和基礎可適用於任何3D應用程式。

- 通過遵循本書中的逐步指南,您可以完成一個適合作品集的蒸汽龐克火車。

- 每一章將包括介紹和總結,強調每個部分的開始和結束,讓讀者可以休息。

- 將使用框架逐步指南來創建3ds Max中的技術設置。每章中都包含一個“記憶刷新”部分,提供完成章節設置所需階段的簡短快速提醒 - 對於已經閱讀過本書並只需要提醒的讀者來說,這是一個有用的參考指南,節省他們的時間,因為他們不必重新閱讀整本書。

作者簡介

An accomplished creative professional with experience in film, television, commercials, video games and augmented/virtual reality. Jones is a writer, producer and director, with a background in animation and visual effects where he has worked internationally for most of his career. His previous roles have included everything from Character TD/Animator to CG Supervisor and Production Manager to Head of 3D. He is a full member of the Writer's Guild GB, a journal-published MBA graduate, and holds various speaking engagements, lectures and workshops throughout the year at various conferences and colleges worldwide.

 

作者簡介(中文翻譯)

一位成就卓越的創意專業人士,擁有電影、電視、廣告、視頻遊戲以及擴增/虛擬實境的經驗。Jones 是一位編劇、製片人和導演,擁有動畫和視覺特效的背景,並在國際上工作了大部分職業生涯。他的過去職位包括角色技術總監/動畫師、CG 監督、製作經理以及 3D 部門負責人。他是英國編劇工會的正式成員,擁有期刊發表的 MBA 學位,並在全球各大會議和學院中,全年舉辦各種演講、講座和工作坊。