Macromedia Flash 8 On Demand
暫譯: Macromedia Flash 8 隨需應變
Andy Anderson, Steve Johnson
- 出版商: QUE
- 出版日期: 2005-10-28
- 售價: $1,690
- 貴賓價: 9.5 折 $1,606
- 語言: 英文
- 頁數: 560
- 裝訂: Paperback
- ISBN: 0789734699
- ISBN-13: 9780789734693
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商品描述
Description:
If you are looking for a fast, visual way to learn Macromedia Flash 8 and create your interactive website, Macromedia Flash 8 On Demand is the book you need. Step-by-step instructions with accompanying 4-color visuals mean you'll spend less time reading and more time learning. You'll learn how you can easily integrate and add interactivity with tools, develop content using pre-built components and effectively improve authoring capabilities with custom extensions.
The new features icon used throughout the book highlights what's new in Macromedia Flash 8 and a troubleshooting guide is included to help solve your most common problems. Also, the companion software shows you how to perform everyday tasks and helps you gain web authoring experience. Let Macromedia Flash 8 On Demand help you master Macromedia Flash 8.
Table of Contents:
Introduction.
Getting Started with Flash 8.
Preparing to Install Flash 8
Installing Flash 8
Launching Flash 8
Viewing the Flash Window
Creating a Project Plan
Building a Flash Project
Creating a New Document
Creating a New Document from a Template
Opening an Existing Document
Opening Sample Documents
Changing Document Properties
Working with Document Windows
Saving a Document
Saving a Document in Different Formats
Getting Help While You Work
Getting Online Support
Closing a Document and Quitting Flash
Working Within the Flash Environment.
Examining the Flash Window
Using the Timeline
Working with Layers
Viewing Layers
Organizing Layers
Changing Layer Properties
Using Guide Layers
Working with Frames
Working with Scenes
Using the Edit Bar
Using the Toolbar
Using the Main Toolbar
Using the Docking Channel
Working with Panels
Docking and Undocking Panels
Grouping and Ungrouping Panels
Creating a Panel Set
Creating Keyboard Shortcuts
Setting General Preferences
Setting Text Preferences
Setting Clipboard Preferences
Setting Warning Preferences
Working with Page Setup in Macintosh
Working with Page Setup in Windows
Printing a Document in Macintosh
Printing a Document in Windows
Creating Graphics.
Changing Drawing Settings
Drawing with the Line Tool
Drawing with the Pencil Tool
Drawing Shapes with the Rectangle and Oval Tools
Using the Polystar Tool
Understanding Selections
Selecting Strokes with the Arrow Tool
Selecting Strokes and Fills with the Arrow Tool
Making Selections with the Lasso Tool
Zooming In and Out with the Magnifying Glass
Moving Around with the Hand Tool
Displaying Rulers
Using Grids and Guides
Modifying Grid and Guide Settings
Using Snap Align
Changing Stroke and Fill Colors
Creating Custom Colors
Editing Strokes with the Ink Bottle
Editing Fills with the Paint Bucket
Editing Strokes and Fills with the Eyedropper
Creating Gradients
Using the Fill Lock
Using Paint Brush Modes
Drawing with the Pen Tool
Drawing Curves with the Pen Tool
Modifying Shapes with the Arrow Tool
Modifying Shapes with the Sub-Selection Tool
Using the Free Transform Tool
Using Transform Options for Shapes
Transforming Gradient Fills
Cutting and Pasting Graphics Between Layers
Working with Graphics on Different Layers
Distributing Graphics to Layers
Working with Object Drawing
Working with Groups, Symbols, and Instances.
Creating Groups
Arranging Multiple Groups
Using the Library
Creating Symbols
Editing in Symbol Mode
Creating Instances
Changing Symbol and Instance Behaviors
Swapping Symbol Instances
Using Graphic Symbols
Using Button Symbols
Enabling and Disabling Buttons
Creating Invisible Buttons
Using Movie Clip Symbols
Breaking Symbols Apart
Modifying Instance Properties
Modifying Instance Color Styles and Blends
Using Advanced Color Options
Working with Text.
Creating Static Text
Changing Font Type, Size, and Color
Modifying Tracking and Kerning
Changing Text Direction and Orientation
Changing Text Alignment
Using Break Apart to Modify Characters
Using Anti-alias Text
Using Font Mapping
Setting Device Fonts Versus Embedded Fonts
Creating Dynamic Text and Input Text
Setting Dynamic Text and Input Text Options
Using Cascading Style Sheets with HTML
Checking Spelling
Using Find and Replace
Importing Graphics.
Understanding Vector and Bitmap Graphics
Examining Import File Formats
Importing PDF, EPS, and Illustrator Files
Importing Bitmaps
Importing Fireworks PNG Files
Importing Multiple Files
Copying Images from Other Programs
Editing Bitmaps in an Outside Editor
Setting Bitmap Compression
Using Break Apart to Create Fill Patterns
Modifying a Bitmap Fill
Editing a Bitmap with the Magic Wand
Using Trace Bitmap to Create Vector Shapes
Creating Frame-By-Frame Animation.
Understanding Frame-By-Frame Animation
Creating Keyframes
Converting Frames to Keyframes
Using Frame-Based Versus Span-Based Selection
Clearing Keyframes Versus Removing Frames
Editing Keyframes
Creating a Simple Frame-By-Frame Animation
Playing an Animation
Using Onion Skinning
Modifying Onion Skin Markers
Editing Multiple Frames
Animating with Motion Tweening.
Understanding Motion Tweening
Creating a Motion Tween
Adjusting Motion Tween Properties
Working with Motion Tweening
Understanding Frame and Instance Properties
Changing the Length of a Tween
Adding and Removing Keyframes from a Motion Tween
Changing the Frame Rate
Reversing Frames
Animating Scale and Rotation Changes
Adding Color Effects to a Tween
Creating a Motion Guide Layer
Animating Along a Motion Guide
Orienting Objects to a Motion Path
Customizing Motion Easing In and Out
Animating with Shape Tweening.
Using Shape Tweening
Creating a Shape Tween Form
Adding and Removing Keyframes from a Shape Tween
Changing Shape Positions with Shape Tweening
Changing Shape Position and Form Simultaneously
Adjusting Shape Tween Properties
Changing Shape Tweening Color and Alpha Options
Using Shape Hints
Creating Animation Using ActionScript
Creating Masks.
Understanding Masks
Creating a Mask Layer
Drawing a Mask
Activating a Mask
Editing a Mask
Removing a Mask
Adding Layers to a Mask
Animating a Mask Layer
Working with Sounds.
Importing Audio
Using Audio on the Timeline
Loading a Sound from a Shared Library
Using Audio with ActionScript Behaviors
Playing and Stopping Sounds
Stopping All Sounds
Loading a Streaming MP3 File
Syncing Sounds to the Timeline
Looping Sounds
Publishing Documents Containing Audio
Editing Sounds
Working with Video.
Using the Video Import Wizard
Working with Video on the Timeline
Using Movie Clips with Video Files
Using Video with ActionScript Behaviors
Controlling Video Through Movie Clips
Working with Media Player for Streaming Video
Working with the Media Display Component
Working with the Media Controller Component
Exporting FLV Files from Video-Editing Applications
Working with Alpha Channel Masks
Working with the FLV File Format
Applying Timeline Effects.
Using the Explode Effect
Using the Blur Effect
Using Copy to Grid
Applying the Drop Shadow Effect
Using the Expand Effect
Using the Distributed Duplicate Effect
Applying the Transform Effect
Using the Transition Effect
Modifying Timeline Effects
Converting Timeline Effects into Keyframes
Removing Timeline Effects
Using ActionScript Behaviors.
Adding Behaviors
Understanding the Load Graphic Behavior
Using the Load Graphic Behavior
Using the Goto Play and Stop Behaviors
Using the Load External Movieclip Behavior
Using the Start and Stop Dragging Behaviors
Using the Goto Web Page Behavior
Using Basic ActionScripts.
Using Object-Oriented Programming
Viewing the Actions Panel
Understanding Properties and Methods
Applying Properties and Methods to an Object
Setting ActionScript Preferences
Using Dot Syntax
Applying Dot Syntax to a Movie Clip
Understanding Event Handlers
Attaching a Mouse Event to a Button
Working with Frame Events
Understanding a Clip Event
Working with Clip Events
Attaching a Clip Event to a Movie Clip
Understanding Data Types
Creating Loops
Working with For Loops
Working with While Loops and Using Loop Exceptions
Using Conditional Statements
Using Functions
Debugging a Movie.
Debugging Concepts
Debugging with the ActionScript Editor 360
Using the Movie Explorer
Debugging Manually
Using the Flash Debugger
Viewing Variables
Adding Variables to the Watch List
Viewing Properties
Setting Breakpoints
Stepping Through Code
Adding Display Components.
Understanding Basic Components
Adding a Text Input
Adding a Combo Text Box
Adding a Check Box
Adding a Radio Button
Adding a Text Area
Adding a Button
Adding a Menu Bar
Adding an Alert
Adding a List
Adding a Label
Using Components to Build a Form
Adding Advanced Display Components.
Adding a Data Grid
Using a Local Data Provider
Adding a Loader
Adding a Numeric Stepper
Adding a Progress Bar
Adding a Scroll Pane
Adding a Tree
Adding a Window
Modifying DataGrid Options
Adding and Modifying Data Components.
Using the Data Holder
Understanding Web Services
Using XML in Flash
Using the Web Service Connector
Using the XML Connector
Using the Component Inspector
Working with Parameters
Modifying Parameters
Creating Bindings
Modifying Bindings
Understanding Schema
Modifying Schema
Modifying a Component's Attributes
Automating Your Work.
Examining the History Panel
Using the History Panel
Undoing and Redoing Steps
Replaying Steps
Saving Steps and Using Commands
Copying Steps Between Documents
Working with Object-Level Undo Mode
Publishing a Movie.
Publishing Considerations
Modifying Publish Settings
Specifying Flash Options
Specifying HTML Options
Specifying GIF Options
Specifying PNG Options
Specifying JPEG Options
Creating a Windows or Macintosh Projector
Creating a Publishing Profile
Editing Profile Properties
Exporting and Importing a Profile
Duplicating a Profile
Testing a Movie
Using the Bandwidth Profiler
Printing from the Flash Player
Exporting a Movie to Different Formats
Using Flash Professional 8 Features.
Creating a Slide Presentation
Creating a Form Screen
Creating and Managing a Project
Testing a Project
Using Version Source Control
Checking Files In and Out
Exporting Directly to the FLV Format
Mapping MIDI Device Sounds 480
Working with the Video Encoder
Applying Graphic Filter Effects
Using Advanced Component Enhancements
Andy's Workshop.
New Features.
Flash Certification.
Index.
商品描述(中文翻譯)
描述:
如果您正在尋找一種快速、直觀的方式來學習 Macromedia Flash 8 並創建互動網站,《Macromedia Flash 8 On Demand》就是您所需要的書籍。逐步的指導和配合的四色視覺效果意味著您將花更少的時間閱讀,更多的時間學習。您將學會如何輕鬆整合和添加互動性,使用預建組件開發內容,並有效提升自定義擴展的創作能力。
本書中使用的新功能圖示突顯了 Macromedia Flash 8 的新特性,並附有故障排除指南以幫助解決您最常見的問題。此外,隨書附贈的軟體將向您展示如何執行日常任務,並幫助您獲得網頁創作經驗。讓《Macromedia Flash 8 On Demand》幫助您掌握 Macromedia Flash 8。
目錄:
引言。
開始使用 Flash 8。
準備安裝 Flash 8
安裝 Flash 8
啟動 Flash 8
查看 Flash 窗口
創建項目計劃
建立 Flash 項目
創建新文檔
從模板創建新文檔
打開現有文檔
打開範本文檔
更改文檔屬性
使用文檔窗口
保存文檔
以不同格式保存文檔
在工作時獲取幫助
獲取在線支持
關閉文檔並退出 Flash
在 Flash 環境中工作。
檢查 Flash 窗口
使用時間軸
使用圖層
查看圖層
組織圖層
更改圖層屬性
使用指導圖層
使用幀
使用場景
使用編輯欄
使用工具欄
使用主工具欄
使用停靠通道
使用面板
停靠和解除停靠面板
分組和取消分組面板
創建面板集
創建鍵盤快捷鍵
設定一般偏好
設定文本偏好
設定剪貼簿偏好
設定警告偏好
在 Macintosh 中設置頁面
在 Windows 中設置頁面
在 Macintosh 中列印文檔
在 Windows 中列印文檔
創建圖形。
更改繪圖設置
使用線條工具繪圖
使用鉛筆工具繪圖
使用矩形和橢圓工具繪製形狀
使用多邊形工具
理解選擇
使用箭頭工具選擇筆劃
使用箭頭工具選擇筆劃和填充
使用套索工具進行選擇
使用放大鏡進行縮放
使用手工具移動
顯示標尺
使用網格和指導
修改網格和指導設置
使用對齊功能
更改筆劃和填充顏色
創建自定義顏色
使用墨水瓶編輯筆劃
使用油漆桶編輯填充
使用吸管編輯筆劃和填充
創建漸變
使用填充鎖
使用畫筆模式
使用鋼筆工具繪圖
使用鋼筆工具繪製曲線
使用箭頭工具修改形狀
使用子選擇工具修改形狀
使用自由變換工具
使用形狀的變換選項
變換漸變填充
在圖層之間剪切和粘貼圖形
在不同圖層上處理圖形
將圖形分配到圖層
使用物件繪圖
處理群組、符號和實例。
創建群組
安排多個群組
使用庫
創建符號
在符號模式下編輯
創建實例
更改符號