Flash MX 2004 at Your Fingertips: Get In, Get Out, Get Exactly What You Need (Paperback)

Sham Bhangal, Jen deHaan

  • 出版商: Sybex
  • 出版日期: 2004-02-05
  • 售價: $1,430
  • 貴賓價: 9.5$1,359
  • 語言: 英文
  • 頁數: 528
  • 裝訂: Paperback
  • ISBN: 0782142915
  • ISBN-13: 9780782142914
  • 已過版

買這商品的人也買了...

相關主題

商品描述

The Flash Reference You've Been Waiting For—Covers Flash MX 2004 and Flash MX Professional 2004


Flash MX 2004 at Your Fingertips is the first ever task-based reference to Flash. Every page of this unique, highly practical guide is focused on giving you immediate access to the information you need to get your work done fast. Inside you'll find:

  • Complete explanations of the most common authoring and editing tasks and ActionScript techniques
  • An intuitive organization that lets you search according to what you want to do
  • Clear, step-by-step instructions
  • At-a-glance shortcuts and time-saving tips
  • A visual reference to the Flash MX 2004 interface


This groundbreaking book was written by expert authors who share inside knowledge accumulated over years of intensive Flash use. Whatever your field or level of experience, whether working on the Mac or in Windows, you've found the Flash reference you've been waiting for.

Contents:


Introduction

PART I: FLASH WORKSPACE
Chapter 1: Interface Overview
Chapter 2: Menus
Chapter 3: Toolbars and Tools
Chapter 4: Timelines and Screens
Chapter 5: Panels
Chapter 6: Preferences and Printing

PART II: AUTHORING TASKS
Chapter 7: Flash File Operations
Chapter 8: Selections and Groups
Chapter 9: Drawing and Shape Creation
Chapter 10: Working with Timelines
Chapter 11: Symbols and Behaviors
Chapter 12: Managing Symbols
Chapter 13: Importing and Optimizing Media Assets
Chapter 14: Working with Extensions and Commands

PART III: SCRIPTING TASKS
Chapter 15: Working with Basic Scripts
Chapter 16: Working with Variables and Objects
Chapter 17: Code Structures
Chapter 18: Working with Events
Chapter 19: Setting Up and Using Components
Chapter 20: Input and Output Using Text and the Mouse
Chapter 21: Time and Timing
Chapter 22: Fundamentals of Scripted Animation
Chapter 23: Interactive Sound and Video
Chapter 24: Runtime Content Delivery
Chapter 25: Web Services and XML

PART IV: TESTING AND PUBLISHING TASKS
Chapter 26: Testing and Debugging the Movie
Chapter 27: Publishing and Deploying Flash Content

PART V: WHAT’S NEW
Appendix: What’s New in Flash MX 2004

Index