Immersive Video Technologies
暫譯: 沉浸式視頻技術

Valenzise, Giuseppe, Alain, Martin, Zerman, Emin

  • 出版商: Academic Press
  • 出版日期: 2022-10-06
  • 售價: $5,770
  • 貴賓價: 9.5$5,482
  • 語言: 英文
  • 頁數: 684
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0323917550
  • ISBN-13: 9780323917551
  • 海外代購書籍(需單獨結帳)

商品描述

Get a broad overview of the different modalities of immersive video technologies--from omnidirectional video to light fields and volumetric video--from a multimedia processing perspective.

From capture to representation, coding, and display, video technologies have been evolving significantly and in many different directions over the last few decades, with the ultimate goal of providing a truly immersive experience to users. After setting up a common background for these technologies, based on the plenoptic function theoretical concept, Immersive Video Technologies offers a comprehensive overview of the leading technologies enabling visual immersion, including omnidirectional (360 degrees) video, light fields, and volumetric video. Following the critical components of the typical content production and delivery pipeline, the book presents acquisition, representation, coding, rendering, and quality assessment approaches for each immersive video modality. The text also reviews current standardization efforts and explores new research directions.

With this book the reader will a) gain a broad understanding of immersive video technologies that use three different modalities: omnidirectional video, light fields, and volumetric video; b) learn about the most recent scientific results in the field, including the recent learning-based methodologies; and c) understand the challenges and perspectives for immersive video technologies.

商品描述(中文翻譯)

從多媒體處理的角度,全面了解沉浸式視頻技術的不同模式——從全向視頻到光場和體積視頻。

從捕捉到表示、編碼和顯示,視頻技術在過去幾十年中顯著演變,並朝著多個方向發展,其最終目標是為用戶提供真正的沉浸式體驗。在基於全光學函數理論概念建立這些技術的共同背景後,沉浸式視頻技術提供了使視覺沉浸成為可能的主要技術的全面概述,包括全向(360度)視頻、光場和體積視頻。該書遵循典型內容生產和交付管道的關鍵組件,介紹每種沉浸式視頻模式的獲取、表示、編碼、渲染和質量評估方法。文本還回顧了當前的標準化努力並探索新的研究方向。

通過本書,讀者將 a) 獲得對使用三種不同模式的沉浸式視頻技術的廣泛理解:全向視頻、光場和體積視頻;b) 了解該領域最新的科學成果,包括最近的基於學習的方法論;以及 c) 理解沉浸式視頻技術的挑戰和前景。