The Body and the Screen: Theories of Internet Spectatorship (Hardcover)
Michele White
- 出版商: MIT
- 出版日期: 2006-06-09
- 定價: $1,090
- 售價: 1.8 折 $199
- 語言: 英文
- 頁數: 280
- 裝訂: Hardcover
- ISBN: 0262232499
- ISBN-13: 9780262232494
-
相關分類:
資訊科學、Information-management
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相關主題
商品描述
Description
Internet and computer users are often represented onscreen as active and empowered--as in AOL's striding yellow figure and the interface hand that appears to manipulate software and hypertext links. In The Body and the Screen Michele White suggests that users can more properly be understood as spectators rendered and regulated by technologies and representations, for whom looking and the mediation of the screen are significant aspects of engagement. Drawing on apparatus and feminist psychoanalytic film theories, art history, gender studies, queer theory, critical race and postcolonial studies, and other theories of cultural production, White conceptualizes Internet and computer spectatorship and provides theoretical models that can be employed in other analyses. She offers case studies and close visual and textual analysis of the construction of spectatorship in different settings.
White shows that despite the onscreen promise of empowerment and coherence (through depictions of materiality that structure the experience), fragmentation and confusion are constant aspects of Internet spectatorship. She analyzes spectatorship in multi-user object-oriented settings (MOOs) by examining the textual process of looking and gazing, contrasts the experiences of the women's webcam spectator and operator, describes intentional technological failures in net art, and considers ways in which traditional conceptions of artistry, authorship, and production techniques persist in Internet and computer settings (as seen in the creation of virtual environment avatars and in digital imaging art). Finally, she analyzes the physical and psychic pain described by male programmers in Internet forums as another counternarrative to the common tale of the empowered user. Spectatorship, White argues, not only affects the way specific interfaces are understood but also helps shape larger conceptions of self and society.
Table of Contents
List of Illustrations ix
The Body, the Screen, and Representations: An Introduction to Theories of Internet Spectatorship 1
1. Making Internet and Computer Spectators 17
Introduction
Rendering Liveness, Materiality, and Space
Notions of the Empowered User
Addressing the Spectator
Stabilizing Identity
Erasing the Interface
Conclusion: Active Users by Design
2. Visual Pleasure through Textual Passages: Gazing in Multi-user Object-oriented Settings (MOOs) 35
Introduction
MOOs
The Look and the Gaze
Character Creation and Attributes in MOOs
The Look and the Gaze in MOOs
Gendered Gazing in MOOs
Graphical MOOs
Conclusion: Between Multiple and Coherent Identity
3. Too Close to See, Too Intimate a Screen: Men, Women, and Webcams 57
Introduction
Feminism and Spectatorship
Critical and Journalistic Considerations of Webcams
Webcams
Women and Webcams
Regulating the Spectator
Women Webcam Operators and Authority
Visibility and Webcams
Making Texts Real
Some Problems with Webcam Viewing
Just a Guy
Conclusion: The Politics of Being Seen
4. The Aesthetic of Failure: Confusing Spectators with Net Art Gone Wrong 85
Introduction
Aesthetics and Net Art
Net Art
An Aesthetic of Failure
Jodi
Peter Luining
Michaël Samyn
Conclusion: The Limits of Failure and Repetition
5. Can You Read Me? Setting-specific Meaning in Virtual Places (VP) 115
Introduction
Virtual Places
Avatars
Painters and Avatar Galleries
Owning Texts
Criteria for Originality
Theories of Internet Authorship
Gender, Race, Sexuality, and the Avatar
Making Differences in Virtual Places
Conclusion: Authorship in Other Internet Settings
6. This Is Not Photography, This Is Not a Cohesive View: Computer-facilitated Imaging and Fragmented Spectatorship 147
Introduction
Making the Digital Imaging Spectator
Photography
Digital or Post-photography
The Scanner as Camera
Carol Selter's Animalia and Punctum
Susan Silton's Self Portraits and Images of the Partial Self
Ken Gonzales-Day's Skin Series and the Cut
The New Media Grid
Conclusion: The Morphed Spectator
Afterword
The Flat and the Fold: A Consideration of Embodied Spectatorship 177
Introduction
Carol Selter, Susan Silton, Ken Gonzales-Day, and the Fold
The Body Folded and Evacuated
Hierarchy and Control
The Spectator in Pain
The Fat and the Fold
Men and the Weight Loss "Challenge"
Erotic Folding
Conclusion: A Technology of Waste
Acknowledgments 199
Notes 205
Selected Bibliography 273
Index 297
商品描述(中文翻譯)
描述
互聯網和電腦使用者通常在屏幕上被呈現為活躍和有權力的形象,例如AOL的黃色行走人物和出現在軟件和超文本鏈接中的界面手。在《身體和屏幕》一書中,米歇爾·懷特(Michele White)提出,使用者更應該被理解為由技術和表徵所呈現和規範的觀眾,對於他們來說,觀看和屏幕的媒介是參與的重要方面。懷特借鑒了裝置和女性主義精神分析電影理論、藝術史、性別研究、酷兒理論、批判種族和後殖民研究以及其他文化生產理論,概念化了互聯網和電腦的觀眾性,並提供了可以應用於其他分析的理論模型。她提供了案例研究和對不同場景中觀眾性建構的近距離視覺和文本分析。
懷特指出,儘管屏幕上承諾的權力和連貫性(通過結構化體驗的物質性描繪) ,但碎片化和混亂是互聯網觀眾性的不變方面。她通過研究多用戶面向對象(MOOs)中的觀眾性,分析了觀看和凝視的文本過程,對比了女性網絡攝像機觀眾和操作者的經歷,描述了網絡藝術中有意的技術故障,並考慮了在互聯網和電腦環境中傳統藝術、作者和生產技術觀念的持續存在(如虛擬環境化身的創建和數字影像藝術)。最後,她分析了男性程序員在互聯網論壇中描述的身體和心理痛苦,作為對強大使用者的普遍敘事的另一種反叙事。懷特主張,觀眾性不僅影響對特定界面的理解方式,還有助於塑造更大的自我和社會觀念。
目錄
插圖目錄
第一章:互聯網觀眾性理論簡介
第二章:製造互聯網和電腦觀眾
第三章:在多用戶面向對象(MOOs)中的凝視
第四章:太近而看不清楚,太親密的屏幕:男性、女性和網絡攝像機