3D Game Environments: Create Professional 3D Game Worlds
Luke Ahearn
- 出版商: Focal Press
- 出版日期: 2008-06-01
- 定價: $1,650
- 售價: 5.0 折 $825
- 語言: 英文
- 頁數: 400
- 裝訂: Paperback
- ISBN: 0240808959
- ISBN-13: 9780240808956
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相關分類:
3D建模 3D-modeling、Photoshop、遊戲設計 Game-design
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商品描述
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
From a modern city to a steamy jungle, learn about the planning and technological considerations for 3D modeling, UV layout, and creating textures that goes into developing a realistic and appealing game environment with:
* The entire game world development process: from planning to modeling and texturing.
* Exercises and projects to practice with: each section includes projects to practice creating different world genres.
* CD with source art to practice with and use in your own projects, program demos, and plug-ins.
From a modern city to a steamy jungle, learn about the planning and technological considerations for 3D modeling, UV layout, and creating textures that goes into developing a realistic and appealing game environment with:
* The entire game world development process: from planning to modeling and texturing.
* Exercises and projects to practice with: each section includes projects to practice creating different world genres.
* CD with source art to practice with and use in your own projects, program demos, and plug-ins.
商品描述(中文翻譯)
《3D遊戲環境》是一本終極資源,幫助您在各種遊戲世界中創造AAA級品質的藝術作品。本書提供詳細的教程,教您如何創建3D模型、將2D藝術應用於3D模型,以及關於3D遊戲引擎效率和優化的明確而簡潔的建議。作者Luke Ahearn以Photoshop和3ds Max作為主要工具,解釋了如何從照片來源創建逼真的紋理,並使用各種技巧來描繪動態而可信的遊戲世界。
從現代城市到濕熱的叢林,您將學習關於3D建模、UV佈局和創建紋理的規劃和技術考慮,以開發逼真且吸引人的遊戲環境,其中包括:
- 完整的遊戲世界開發流程:從規劃到建模和紋理。
- 練習和項目:每個章節都包含練習創建不同類型的遊戲世界的項目。
- 光碟:光碟中提供源藝術供您練習和在自己的項目中使用,還有程式演示和插件。