Object-Oriented Analysis and Design (Paperback)
Andrew Haigh
- 出版商: McGraw-Hill Education
- 出版日期: 2001-07-30
- 售價: $1,740
- 貴賓價: 9.5 折 $1,653
- 語言: 英文
- 頁數: 454
- 裝訂: Paperback
- ISBN: 0072133147
- ISBN-13: 9780072133141
-
相關分類:
Object-oriented
已絕版
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相關主題
商品描述
Comprehensive introduction to OOAD principles using UML v1.4, along with tried and trusted techniques for building real-world applications. --Dilhar Desilva, Member of the UML Core Team, member of the UML v1.1 Semantics Task Force, and member of the UML RTF
Develop essential analysis and design skills using UML v1.4
Uncover effective methods of designing fully functional object-oriented software. From analyzing needs to designing applications to implementing the final product, Object Oriented Analysis and Design contains the techniques used by professionals worldwide. Inside, youll find comprehensive instructions to UML v1.4 notation for analyzing design strength. Also included are strategies for debugging software using three major debugging tools (DBX, GDB and JDB) as well as for porting to other operating systems, languages, and platforms. In addition, youll get utilities for maintaining source code and methods of recording error reports, enhancement requests, and regression tests. Loaded with examples, this comprehensive book provides the expertise needed to oversee all aspects of successful design.
- Learn the fundamentals of object-orientation, including identifying
objects, their classes, attributes, and methods
- Explore information-gathering techniques to determine high level system
requirements
- Learn how to use analysis documents defined by the UML v1.4 standard
- Master advanced design principles and understand what makes for good
design
- Identify and avoid inappropriate design schemes
- Implement advanced design constructs, such as API and threading
- Develop an efficient testing system
- Understand the differences between stress and scalability testing
- Follow examples of debugging using three widely used tools (DBX, GDB, and
JDB)
- Add valuable flexibility needed when porting across operating systems,
platforms, and languages
Contents
Part 1: What Is Object
Orientation?
1 Introduction to Object
Orientation
Part 2: Analysis
2 Analysis
Part 3: Design
3 Design
Dos
4 Design Donts
5 Advanced
Design
Part 4: Programming
6
Testing
7 Debugging
8
Porting
9 Application Lifecycle
Part 5:
Case Studies
10 Case Study 1- Simulated
Company
11 Developing a Multithreaded Airport
Simulation
Appendix: Philosopher Source
Code
Index