Combat Robots Complete
Chris Hannold
- 出版商: McGraw-Hill Education
- 出版日期: 2002-08-26
- 售價: $1,110
- 貴賓價: 9.5 折 $1,055
- 語言: 英文
- 頁數: 311
- 裝訂: Paperback
- ISBN: 0071408886
- ISBN-13: 9780071408882
-
相關分類:
機器人製作 Robots
已絕版
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相關主題
商品描述
BUILD YOUR OWN METAL WARRIOR AND GET READY TO RUMBLE!
Here’s everything you need to jump into the fascinating and fun world of
fighting robots – even if you don’t have advanced electronic or engineering
skills. The author, a five-year fighting bot and twenty-year bot veteran who has
promoted robot combat events, offers priceless “insider info” covering
everything from step-by-step guidance on constructing your first combat robot to
the lowdown on the federations that sponsor or guide competitions.
Three different “build reports” make constructing your own battling robot
simple – even for first-timers. You’ll learn everything you need to know about:
Wiring • Design • Weapons Systems • Speed Control • Batteries • Motors
Combat Robots Complete includes easy-to-use mathematical conversion tables
to help you calculate variables such as distance, area, volume, temperature,
energy, power, mass, force, speed, and angles. But Combat Robots Complete
doesn’t stop with construction details, the author also gives you valuable
hard-to-find data on:
* The pros and cons of each type of robot design
* Model
selection
* Cost
* Ordering
* Competition – including
federations and their rules
* Maintenance
The CD-ROM contains a step-by-step guide to creating your own battling
robot plus hundreds of FAQs that tap into the author’s years of experience.
PERFECT FOR FIRST-TIME ROBOT BUILDERS AS WELL AS MORE ADVANCED
HOBBYISTS WHO WANT TO EXPERIENCE THE THRILL OF METAL BASHING METAL.
Contents
Chapter 1: Electronics and
Wiring
Chapter 2: Remote
Controllers
Chapter 3: Reach for the
Floor
Chapter 4: Speed Controllers
Chapter 5: Batteries
Chapter 6: Electric
Motors
Chapter 7: Gears, Sprockets and
Pulleys
Chapter 8: Axles, Bearings and
Bushings
Chapter 9: Pneumatics
Chapter 10: Gas Engines
Chapter 11: Frame/Armor
Material
Chapter 12: Weapon
Systems
Chapter 13: Design Time
Chapter 14: Modeling
Chapter 15:
Tools
Chapter 16: Fasteners
Chapter 17: Getting Parts and Sponsors
Chapter 18:
Competing
Chapter 19: Project One: RAID
($100)
Chapter 20: Project Two: Six Million Dollar
Mouse
Chapter 21: Project Three:
Dagoth
Chapter 22: Tweaking
Appendix A: Dos and Donts
Appendix B: Conversion
Factors
Appendix C: Information
Tables
Appendix D: Web
Sites
Appendix E: Further
Reading
Frequenty Asked
Questions
Glossary
Index